I have to admit, I really enjoy thinking about the experience of a consumer with all this new media we have available to us today. It’s a sort of weird hobby, but I have always enjoyed the challenge of the whole ‘step in someone elses shoes’ mindset that goes into recreating and living that experience. [...]
The act of mimicking something is interesting. It’s one part empathy, another part motivation. Empathy is of course feeling what someone else feels, often because we have similar personal experiences. Part of our brain is dedicated to this function, and it helps make us the social creatures we are. One side-effect of this is how [...]
This post over at juice analytics is rather descriptive of my latest project, one which I hope I can launch in January or February. The gist is that constraints really help you focus your thinking, unleash your creativity, and generally make better stuff. I’ve ascribed to this process a lot in my creative work, and [...]
The other day Jurassic Park caught my eye as I was flipping through some TV stations (yes, I watch, only sometimes though). Being a child of the information age, I’m both easily distracted and a big fan of factual data and the interesting connections between that data. At this time, my internal monologue was something [...]
Just mere months after a brutal counter-hype cycle of Second Life bore its ugly head, I’m predicting we’re going to have some of the same counter-hype coming to the Wii. But first, allow me to take a slight (large?) tangent and take a step back from the (legitimate or otherwise) complaints about either product to [...]